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yel-hadd/README.md

Yassine El Haddad — AI integration & automation engineer

I connect the systems businesses already run on (CRM, billing, helpdesk, payments, marketing), automate the revenue, marketing and support work between them, and build AI assistants that are measured in production.

5+ years of hands-on experience building system integrations and automation, including production AI support assistants and billing, sales and GTM automation.

How I sequence the work: Connect → Automate → Grow → Assist → Adopt


📬 Writing: The Wiring (newsletter, first issue Sep 29): AI and automation that work inside the systems you already run. Tested, dated builds, starting with where support, billing and CRM stop agreeing.

📍 Morocco · remote, overlaps EU business hours


Selected work (see pinned repos)

  • AI HR platform starter: role-gated AI tools and handbook RAG
  • Zendesk API automation: ticket workflows and reporting
  • Data platform: ETL pipelines and BI for operations data
  • Industrial data dashboard: OPC UA → real-time monitoring

Toolbox (as of 2026-10): Python · TypeScript · Go · SQL · n8n · LangChain / PydanticAI · MCP · FastAPI · Next.js · PostgreSQL · AWS / GCP / Cloudflare · Looker

Pinned Loading

  1. Philosophers Philosophers Public

    In this project, I coded a simulation of the dining philosophers problem. The simulation will use threads and synchronization to ensure that all of the philosophers can eat without starving. The pr…

    C

  2. push-swap push-swap Public

    Push_swap is a project that involves sorting a stack of numbers using a set of instructions. The project is written in C and can be compiled with a Makefile.

    C

  3. cloudlinux/imunify360-documentation cloudlinux/imunify360-documentation Public

    JavaScript 4 36

  4. cloudlinux/cloudlinux-documentation cloudlinux/cloudlinux-documentation Public

    3 33

  5. cloudlinux/tuxcare-documentation cloudlinux/tuxcare-documentation Public

    JavaScript 1 21

  6. so_long so_long Public

    This is a project for the School 42 curriculum, which requires students to create a simple 2D game called So_Long. The game is built in C language and uses the Minilibx library to handle graphics.

    C