Open Source Game Development Frameworks

Browse free open source Game Development Frameworks and projects below. Use the toggles on the left to filter open source Game Development Frameworks by OS, license, language, programming language, and project status.

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  • 1
    TX Library

    TX Library

    TX Library is a tiny graphics library for Win32 written in C++.

    TX Library is a tiny graphics library for Win32 written in C++. It is a small sandbox for the very beginners to help them to learn basic programming principles. The documentation is currently in Russian. More info here: http://storage.ded32.net.ru/Lib/TX/TXUpdate/Doc/HTML.ru, http://ded32.net.ru/news/2011-04-03-58, http://ded32.net.ru.
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    Downloads: 4 This Week
    Last Update:
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  • 2
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 2 This Week
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  • 3

    MatrixGame

    An environment to develop games based on a rectangular board

    MatrixGame is a development tool designed to quickly produce video games based on a rectangular board. A new game must be described as a new Java class extending the class Game that is enabled to use an interactive environment. For some examples please run the jar file after the download. A little menu opens letting you run all the developed games. Sources are inside the jar file that can be opened as a normal zip file. In the apk file you can find a partial Android porting.
    Downloads: 2 This Week
    Last Update:
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  • 4
    AutoTeach

    AutoTeach

    AutoTeach makes kids study and learn in exchange for internet access.

    AutoTeach is a tool that enables parents to supplement The AutoTeach Parent Tool enables parents to supplement their childrens' education without supervision or drama. With AutoTeach you can queue-up activities and tasks that will be dutifully performed at regular intervals. Why will they cooperate like this? Because AutoTeach meters their internet access by using credits which they earn by performing the agenda which you have queued-up for them. The system has potential for many subjects. Everyone, worldwide, is invited to participate. Everything is open-licensed, either Creative Commons or GPL.
    Downloads: 0 This Week
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  • 5

    Fuegito

    Lightweight C++ combinatorial-game development framework.

    Fuegito: A simple framework for game-playing, with an application to the game of Clobber. Inspired by Fuego. The aim of this research project is to develop a smaller, much simpler but compatible framework to Fuego, which can be easily used for teaching game programming in undergraduate and graduate courses, as well as for implementing new games.
    Downloads: 0 This Week
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  • 6
    Hugh's Mud
    Perl, Ajax, SVG MUD framework using Parse::RecDescent , Jquery and Raphael.js Rolling development is on github: https://github.com/hbarnard/hughsmud Simple, can be modified easily. Demo at: http://mud.cclite.k-hosting.co.uk/cgi-bin/hughmud.cgi.
    Downloads: 0 This Week
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  • 7
    Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.
    Downloads: 0 This Week
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  • 8
    Lumina

    Lumina

    Lumina is a visual game creation environment for building 3D games.

    On Arch Linux: yay -S lumina-editor-git Repo: https://github.com/spikest3r/Lumina LumenLang docs: https://lumen.olehsheremeta.com/ Lumina is a 3D game creation environment built around LumenLang. It combines a visual block-based editor with traditional programming, letting you create interactive 3D projects either visually, through code, or by mixing both. Lumina provides a 3D workspace for building levels, placing and configuring objects, and creating gameplay logic. Its visual programming system supports variables, conditions, loops, mathematics, movement, physics, input, collisions, and other game functionality. For programmers, Lumina integrates LumenLang, a custom programming language compiled to bytecode and executed by its own virtual machine. This allows projects to use the same language and runtime both inside and outside the visual editor. Lumina is open source and released under the GNU GPLv3 license.
    Downloads: 0 This Week
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  • 9
    A public source repository for iPhone Game Development examples.
    Downloads: 0 This Week
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  • 10
    Robi Robot
    Robi Robot is a collection of small learning games for children and adults Everybody is allowed to add its own game programed in C#. At the moment, two languages are supported: Swiss German and English, but the multi-language support is prepared.
    Downloads: 0 This Week
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  • 11
    SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms. Currently supported platforms include: Linux, Windows.
    Downloads: 0 This Week
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  • 12

    V2DC

    A synchronisation component for p5.js

    This project aims to build a synchronisation component to synchronise multiple p5.js clients. This component uses WebSocket and a Java EE based server (this last can be replaced by any other server side WebSocket enabled platform).
    Downloads: 0 This Week
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  • 13
    eAdventure
    eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
    Downloads: 0 This Week
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  • 14
    eCharacter

    eCharacter

    Create your own animated characters for games with ease!

    eCharacter aims to be a free software character configuration tool that could be used for indie games or rapid prototyping. It has been created from the developer community of the eAdventure game authoring platform, and our first aim is to integrate this tool into eAdventure. But in the near future it will also be compatible with other tools! The project is fully based on free software. It uses jMonkeyEngine3 for 3D visualization and the UI is built on NiftyGUI.
    Downloads: 0 This Week
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  • 15
    imeight

    imeight

    The imaginary eight-bit machine

    Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly) An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette. One goal is to create a framework for making games with 8-bit look and feel, including the process of programming. The programming tutorial helps beginners enter the world of programming in a gamified way.
    Downloads: 0 This Week
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