Open Source Distributed Computing Software

Browse free open source Distributed Computing software and projects for Windows and Linux below. Use the toggles on the left to filter open source Distributed Computing software by OS, license, language, programming language, and project status.

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  • 1
    Zipkin

    Zipkin

    Distributed tracing system to gather timing data

    Zipkin is a distributed tracing system. It helps gather timing data needed to troubleshoot latency problems in service architectures. Features include both the collection and lookup of this data. If you have a trace ID in a log file, you can jump directly to it. Otherwise, you can query based on attributes such as service, operation name, tags and duration. Some interesting data will be summarized for you, such as the percentage of time spent in a service, and whether or not operations failed. The Zipkin UI also presents a Dependency diagram showing how many traced requests went through each application. This can be helpful for identifying aggregate behavior including error paths or calls to deprecated services. Applications need to be “instrumented” to report trace data to Zipkin.
    Downloads: 27 This Week
    Last Update:
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  • 2
    Render Farm Manager, Project Tracker.

    Render Farm Manager, Project Tracker.

    CGRU: Afanasy render farm manager and RULES project tracker.

    CGRU is an open source CG tools pack, includes Afanasy render farm manager and RULES project tracker.
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    Downloads: 24 This Week
    Last Update:
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  • 3
    A distributed, peer-to-peer, server-less communication & messaging solution for JAVA (JMS), C++ and .NET applications, integrates with JBoss, WebLogic & WebSphere. Offers guaranteed delivery, security and transactions. Supports TCP, SSL & HTTP protocols.
    Downloads: 21 This Week
    Last Update:
    See Project
  • 4
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
    Downloads: 9 This Week
    Last Update:
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  • 5
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 3 This Week
    Last Update:
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  • 6
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 4 This Week
    Last Update:
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  • 7
    MediaEncodingCluster is an Enterprise Class, Video Cluster Environment with a Plattform Independent Client - Server Architecture for distributed video/audio converting/encoding tool over a grid Computing Network Design. more on http://docs.codergrid.de
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    Generic clustering/load-balancing platform (over a LAN or internet) using java based P2P Aorta workers that execute java "tasklets". Various tasklets can be implemented to solve fractals, process images, render webpages, crack RSA "brute force".
    Downloads: 2 This Week
    Last Update:
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  • 9
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
    Last Update:
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  • 10
    WS Arena is a XMPP platform that allows applications to multiplex streaming messages of any content type. Messaging can be accomplished asynchronously across networks in real time. Possible transport modes include WS-to-WS, WS-to-XMPP, and XMPP-to-XMPP.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 1 This Week
    Last Update:
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  • 12
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
    Last Update:
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  • 14
    <b>cowrat</b> is a suite of tools to support synchronous collaborative writing over the Internet which provide recording, detailed action logging and information visualisation and retrieval functionality.
    Downloads: 0 This Week
    Last Update:
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  • 15
    A project for my thesis at Nanjing University designed for processing distributed vision computing. Also it provides the features for virtual reality, including scene construction, editing on animation objects and cameras, and sampling video on them.
    Downloads: 0 This Week
    Last Update:
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  • 16
    DVDWeb is a Web Service which provides organization/search/lookup services through JAX-RPC API. The search can be done against the builtin DB (the user\'s private list of DVDs according to UPC codes) or against other Internet sites such as imdb or yahoo.
    Downloads: 0 This Week
    Last Update:
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  • 17
    DAI = Distributed Artificial Intelligence The projected is intended to be a test bed for AI related concepts and technologies, not necessarily an end user product, though that could change. Some of the modules can be modified for other uses.
    Downloads: 0 This Week
    Last Update:
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  • 18
    Exscalibar is an EXtendable, SCalable Architecture for Live, Interactive or Batch-orientated Audio-signal Refinement.
    Downloads: 0 This Week
    Last Update:
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  • 19
    A fractal generator that relies on cooperative computing for complex calculation.
    Downloads: 0 This Week
    Last Update:
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  • 20
    IMPFarm is a renderfarm for the POV-Ray raytracer. All communication is via http with XML documents. Servers and clients are cross platform. Management and reporting is done using web pages.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Java n-tier Framework and GUI Screen builder/designer, supporting 1, 2 and 3 tier mixed architectures to databases, application servers or local persistent data in files. Extensive documentation including launching from a Web Server.
    Downloads: 0 This Week
    Last Update:
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  • 23
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
    Last Update:
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  • 24
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 0 This Week
    Last Update:
    See Project
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