Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Sebastian Starke
sebastianstarke
Staff Research Scientist @ Meta // PhD @ UoE // Formerly @ Electronic Arts, Adobe Research // Enjoying coffee and life in no particular order.
London, UK
Chris Ohk
utilForever
Hanyang University Visiting Senior Researcher, @microsoft MVP, @CppKorea Founder, @reinforcement-learning-kr Administrator
Hanyang University Seongnam, Republic of Korea
Shiqi Yu
ShiqiYu
Associate Professor, Department of Computer Science and Engineering, Southern University of Science and Technology, Shenzhen, China.
Southern University of Science and Technology Shenzhen, Guangdong Province, China
Patrik Huber
patrikhuber
Hi! I'm a Principal Computer Vision Engineer at Mimetrik, developing solutions to clinical problems in dentistry | Love coding in modern C++ | Founder of 4dface
Mimetrik United Kingdom
Rui Figueira
ruifig
Full time indie
Ex-coder at Epic Games.
Also working on my crazy game idea (https://github.com/Crazygaze/G4Devkit) - On standby for now.
Crazygaze Ltd UK
Nicholas Frechette
nfrechette
I am a video game programmer passionate about animation compression and performance.
Canada
Michele Caini
skypjack
I'm a freelancer and a senior software engineer. What else?
Freelancer Florence, Italy
Laura Hermanns
LukasBanana
UE DevTech Engineer @ Intel; Previously @ Epic Games, MA Lighting; Opinions are my own
@intel North Carolina, USA
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
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