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CSSMotion.js
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/* eslint-disable react/default-props-match-prop-types, react/no-multi-comp, react/prop-types */
import React from 'react';
import findDOMNode from 'rc-util/lib/Dom/findDOMNode';
import classNames from 'classnames';
import raf from 'rc-util/lib/raf';
import {
getTransitionName,
animationEndName,
transitionEndName,
supportTransition,
} from './util/motion';
const STATUS_NONE = 'none';
const STATUS_APPEAR = 'appear';
const STATUS_ENTER = 'enter';
const STATUS_LEAVE = 'leave';
/**
* `transitionSupport` is used for none transition test case.
* Default we use browser transition event support check.
*/
export function genCSSMotion(config) {
let transitionSupport = config;
let forwardRef = !!React.forwardRef;
if (typeof config === 'object') {
transitionSupport = config.transitionSupport;
forwardRef = 'forwardRef' in config ? config.forwardRef : forwardRef;
}
function isSupportTransition(props) {
return !!(props.motionName && transitionSupport);
}
class CSSMotion extends React.Component {
static defaultProps = {
visible: true,
motionEnter: true,
motionAppear: true,
motionLeave: true,
removeOnLeave: true,
};
constructor() {
super();
this.state = {
status: STATUS_NONE,
statusActive: false,
newStatus: false,
statusStyle: null,
};
this.$cacheEle = null;
this.node = null;
this.raf = null;
}
static getDerivedStateFromProps(props, { prevProps, status: prevStatus }) {
if (!isSupportTransition(props)) return {};
const {
visible,
motionAppear,
motionEnter,
motionLeave,
motionLeaveImmediately,
} = props;
const newState = {
prevProps: props,
};
// Clean up status if prop set to false
if (
(prevStatus === STATUS_APPEAR && !motionAppear) ||
(prevStatus === STATUS_ENTER && !motionEnter) ||
(prevStatus === STATUS_LEAVE && !motionLeave)
) {
newState.status = STATUS_NONE;
newState.statusActive = false;
newState.newStatus = false;
}
// Appear
if (!prevProps && visible && motionAppear) {
newState.status = STATUS_APPEAR;
newState.statusActive = false;
newState.newStatus = true;
}
// Enter
if (prevProps && !prevProps.visible && visible && motionEnter) {
newState.status = STATUS_ENTER;
newState.statusActive = false;
newState.newStatus = true;
}
// Leave
if (
(prevProps && prevProps.visible && !visible && motionLeave) ||
(!prevProps && motionLeaveImmediately && !visible && motionLeave)
) {
newState.status = STATUS_LEAVE;
newState.statusActive = false;
newState.newStatus = true;
}
return newState;
}
componentDidMount() {
this.onDomUpdate();
}
componentDidUpdate() {
this.onDomUpdate();
}
componentWillUnmount() {
this._destroyed = true;
this.removeEventListener(this.$cacheEle);
this.cancelNextFrame();
clearTimeout(this.timer);
}
onDomUpdate = () => {
const { status, newStatus } = this.state;
const {
onAppearStart,
onEnterStart,
onLeaveStart,
onAppearActive,
onEnterActive,
onLeaveActive,
motionAppear,
motionEnter,
motionLeave,
} = this.props;
if (!isSupportTransition(this.props)) {
return;
}
// Event injection
const $ele = this.getElement();
if (this.$cacheEle !== $ele) {
this.removeEventListener(this.$cacheEle);
this.addEventListener($ele);
this.$cacheEle = $ele;
}
// Init status
if (newStatus && status === STATUS_APPEAR && motionAppear) {
this.updateStatus(onAppearStart, null, null, () => {
this.updateActiveStatus(onAppearActive, STATUS_APPEAR);
});
} else if (newStatus && status === STATUS_ENTER && motionEnter) {
this.updateStatus(onEnterStart, null, null, () => {
this.updateActiveStatus(onEnterActive, STATUS_ENTER);
});
} else if (newStatus && status === STATUS_LEAVE && motionLeave) {
this.updateStatus(onLeaveStart, null, null, () => {
this.updateActiveStatus(onLeaveActive, STATUS_LEAVE);
});
}
};
onMotionEnd = event => {
const { status, statusActive } = this.state;
const { onAppearEnd, onEnterEnd, onLeaveEnd } = this.props;
if (status === STATUS_APPEAR && statusActive) {
this.updateStatus(onAppearEnd, { status: STATUS_NONE }, event);
} else if (status === STATUS_ENTER && statusActive) {
this.updateStatus(onEnterEnd, { status: STATUS_NONE }, event);
} else if (status === STATUS_LEAVE && statusActive) {
this.updateStatus(onLeaveEnd, { status: STATUS_NONE }, event);
}
};
setNodeRef = node => {
const { internalRef } = this.props;
this.node = node;
if (typeof internalRef === 'function') {
internalRef(node);
} else if (internalRef && 'current' in internalRef) {
internalRef.current = node;
}
};
getElement = () => {
try {
return findDOMNode(this.node || this);
} catch (e) {
/**
* Fallback to cache element.
* This is only happen when `motionDeadline` trigger but element removed.
*/
return this.$cacheEle;
}
};
addEventListener = $ele => {
if (!$ele) return;
$ele.addEventListener(transitionEndName, this.onMotionEnd);
$ele.addEventListener(animationEndName, this.onMotionEnd);
};
removeEventListener = $ele => {
if (!$ele) return;
$ele.removeEventListener(transitionEndName, this.onMotionEnd);
$ele.removeEventListener(animationEndName, this.onMotionEnd);
};
updateStatus = (styleFunc, additionalState, event, callback) => {
const statusStyle = styleFunc
? styleFunc(this.getElement(), event)
: null;
if (statusStyle === false || this._destroyed) return;
let nextStep;
if (callback) {
nextStep = () => {
this.nextFrame(callback);
};
}
this.setState(
{
statusStyle: typeof statusStyle === 'object' ? statusStyle : null,
newStatus: false,
...additionalState,
},
nextStep,
); // Trigger before next frame & after `componentDidMount`
};
updateActiveStatus = (styleFunc, currentStatus) => {
// `setState` use `postMessage` to trigger at the end of frame.
// Let's use requestAnimationFrame to update new state in next frame.
this.nextFrame(() => {
const { status } = this.state;
if (status !== currentStatus) return;
const { motionDeadline } = this.props;
this.updateStatus(styleFunc, { statusActive: true });
if (motionDeadline > 0) {
this.timer = setTimeout(() => {
this.onMotionEnd({
deadline: true,
});
}, motionDeadline);
}
});
};
nextFrame = func => {
this.cancelNextFrame();
this.raf = raf(func);
};
cancelNextFrame = () => {
if (this.raf) {
raf.cancel(this.raf);
this.raf = null;
}
};
render() {
const { status, statusActive, statusStyle } = this.state;
const {
children,
motionName,
visible,
removeOnLeave,
leavedClassName,
eventProps,
} = this.props;
if (!children) return null;
if (status === STATUS_NONE || !isSupportTransition(this.props)) {
if (visible) {
return children({ ...eventProps }, this.setNodeRef);
} else if (!removeOnLeave) {
return children(
{ ...eventProps, className: leavedClassName },
this.setNodeRef,
);
}
return null;
}
return children(
{
...eventProps,
className: classNames({
[getTransitionName(motionName, status)]: status !== STATUS_NONE,
[getTransitionName(motionName, `${status}-active`)]:
status !== STATUS_NONE && statusActive,
[motionName]: typeof motionName === 'string',
}),
style: statusStyle,
},
this.setNodeRef,
);
}
}
if (!forwardRef) {
return CSSMotion;
}
return React.forwardRef((props, ref) => (
<CSSMotion internalRef={ref} {...props} />
));
}
export default genCSSMotion(supportTransition);