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// dibapi.cpp
//
// stolen from diblook MFC sample, and modified to kill off the Alloc/Lock style
// code.
//
// Source file for Device-Independent Bitmap (DIB) API. Provides
// the following functions:
//
// PaintDIB() - Painting routine for a DIB
// CreateDIBPalette() - Creates a palette from a DIB
// FindDIBBits() - Returns a pointer to the DIB bits
// DIBWidth() - Gets the width of the DIB
// DIBHeight() - Gets the height of the DIB
// PaletteSize() - Gets the size required to store the DIB's palette
// DIBNumColors() - Calculates the number of colors
// in the DIB's color table
// CopyHandle() - Makes a copy of the given global memory block
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// QuickHelp and/or WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "dibapi.h"
/*************************************************************************
*
* PaintDIB()
*
* Parameters:
*
* HDC hDC - DC to do output to
*
* LPRECT lpDCRect - rectangle on DC to do output to
*
* LPSTR lpDIBHdr - pointer to packed-DIB memory block
*
* LPRECT lpDIBRect - rectangle of DIB to output into lpDCRect
*
* CPalette* pPal - pointer to CPalette containing DIB's palette
*
* Return Value:
*
* BOOL - TRUE if DIB was drawn, FALSE otherwise
*
* Description:
* Painting routine for a DIB. Calls StretchDIBits() or
* SetDIBitsToDevice() to paint the DIB. The DIB is
* output to the specified DC, at the coordinates given
* in lpDCRect. The area of the DIB to be output is
* given by lpDIBRect.
*
************************************************************************/
BOOL WINAPI PaintDIB(HDC hDC,
LPRECT lpDCRect,
LPSTR lpDIBHdr,
LPRECT lpDIBRect,
CPalette* pPal,
DWORD dwRop)
{
LPSTR lpDIBBits; // Pointer to DIB bits
BOOL bSuccess=FALSE; // Success/fail flag
HPALETTE hPal=NULL; // Our DIB's palette
HPALETTE hOldPal=NULL; // Previous palette
/* Check for valid DIB */
if (lpDIBHdr == NULL)
return FALSE;
lpDIBBits = ::FindDIBBits(lpDIBHdr);
// Get the DIB's palette, then select it into DC
if (pPal != NULL)
{
hPal = (HPALETTE) pPal->m_hObject;
// Select as background since we have
// already realized in forground if needed
hOldPal = ::SelectPalette(hDC, hPal, TRUE);
RealizePalette (hDC);
}
/* Make sure to use the stretching mode best for color pictures */
::SetStretchBltMode(hDC, COLORONCOLOR);
/* Determine whether to call StretchDIBits() or SetDIBitsToDevice() */
if ((RECTWIDTH(lpDCRect) == RECTWIDTH(lpDIBRect)) &&
(RECTHEIGHT(lpDCRect) == RECTHEIGHT(lpDIBRect)))
bSuccess = ::SetDIBitsToDevice(hDC, // hDC
lpDCRect->left, // DestX
lpDCRect->top, // DestY
RECTWIDTH(lpDCRect), // nDestWidth
RECTHEIGHT(lpDCRect), // nDestHeight
lpDIBRect->left, // SrcX
(int)DIBHeight(lpDIBHdr) -
lpDIBRect->top -
RECTHEIGHT(lpDIBRect), // SrcY
0, // nStartScan
(WORD)DIBHeight(lpDIBHdr), // nNumScans
lpDIBBits, // lpBits
(LPBITMAPINFO)lpDIBHdr, // lpBitsInfo
DIB_RGB_COLORS); // wUsage
else
bSuccess = ::StretchDIBits(hDC, // hDC
lpDCRect->left, // DestX
lpDCRect->top, // DestY
RECTWIDTH(lpDCRect), // nDestWidth
RECTHEIGHT(lpDCRect), // nDestHeight
lpDIBRect->left, // SrcX
lpDIBRect->top, // SrcY
RECTWIDTH(lpDIBRect), // wSrcWidth
RECTHEIGHT(lpDIBRect), // wSrcHeight
lpDIBBits, // lpBits
(LPBITMAPINFO)lpDIBHdr, // lpBitsInfo
DIB_RGB_COLORS, // wUsage
dwRop); // dwROP
/* Reselect old palette */
if (hOldPal != NULL)
{
::SelectPalette(hDC, hOldPal, TRUE);
}
return bSuccess;
}
//---------------------------------------------------------------------
//
// Function: PaintDDB
//
// stolen from DIBLook sample.
//
// Purpose: Painting routine for a DDB. Calls BitBlt() or
// StretchBlt() to paint the DDB. The DDB is
// output to the specified DC, at the coordinates given
// in lpDCRect. The area of the DDB to be output is
// given by lpDDBRect. The specified palette is used.
//
// IMPORTANT assumption: The palette has been realized
// elsewhere... We won't bother figuring out whether it
// should be realized as a foreground or background palette
// here.
//
// Parms: hDC == DC to do output to.
// lpDCRect == Rectangle on DC to do output to.
// hDDB == Handle to the device dependent bitmap (DDB).
// lpDDBRect == Rect of DDB to output into lpDCRect.
// hPal == Palette to be used.
//
// History: Date Reason
// 6/01/91 Created
//
//---------------------------------------------------------------------
BOOL WINAPI PaintDDB (HDC hDC,
LPRECT lpDCRect,
HBITMAP hDDB,
LPRECT lpDDBRect,
CPalette *pPal,
DWORD dwRop)
{
HDC hMemDC;
HBITMAP hOldBitmap;
HPALETTE hOldPal1 = NULL;
HPALETTE hOldPal2 = NULL;
HPALETTE hPal = (HPALETTE)pPal->GetSafeHandle();
hMemDC = CreateCompatibleDC (hDC);
if (!hMemDC)
return FALSE;
if (hPal)
{
hOldPal1 = SelectPalette (hMemDC, hPal, FALSE);
hOldPal2 = SelectPalette (hDC, hPal, FALSE);
// Assume the palette's already been realized (no need to
// call RealizePalette(). It should have been realized in
// our WM_QUERYNEWPALETTE or WM_PALETTECHANGED messages...
}
hOldBitmap = (HBITMAP)SelectObject (hMemDC, hDDB);
SetStretchBltMode (hDC, COLORONCOLOR);
if ((RECTWIDTH (lpDCRect) == RECTWIDTH (lpDDBRect)) &&
(RECTHEIGHT (lpDCRect) == RECTHEIGHT (lpDDBRect)))
{
BitBlt (hDC,
lpDCRect->left,
lpDCRect->top,
lpDCRect->right - lpDCRect->left,
lpDCRect->bottom - lpDCRect->top,
hMemDC,
lpDDBRect->left,
lpDDBRect->top,
dwRop);
}
else
StretchBlt (hDC,
lpDCRect->left,
lpDCRect->top,
lpDCRect->right - lpDCRect->left,
lpDCRect->bottom - lpDCRect->top,
hMemDC,
lpDDBRect->left,
lpDDBRect->top,
lpDDBRect->right - lpDDBRect->left,
lpDDBRect->bottom - lpDDBRect->top,
dwRop);
SelectObject (hMemDC, hOldBitmap);
if (hOldPal1)
SelectPalette (hMemDC, hOldPal1, FALSE);
if (hOldPal2)
SelectPalette (hDC, hOldPal2, FALSE);
DeleteDC (hMemDC);
return TRUE;
}
//---------------------------------------------------------------------
//
// Function: DIBToBitmap
//
// stolen from DIBLook sample.
//
// Purpose: Given a handle to global memory with a DIB spec in it,
// and a palette, returns a device dependent bitmap. The
// The DDB will be rendered with the specified palette.
//
// Parms: hDIB == HANDLE to global memory containing a DIB spec
// (either BITMAPINFOHEADER or BITMAPCOREHEADER)
// hPal == Palette to render the DDB with. If it's NULL,
// use the default palette.
//
// History: Date Reason
// 6/01/91 Created
//
//---------------------------------------------------------------------
HBITMAP WINAPI DIBToBitmap (LPSTR lpDIBHdr, CPalette *pPal)
{
LPSTR lpDIBBits;
HBITMAP hBitmap;
HDC hDC;
HPALETTE hOldPal = NULL;
HPALETTE hPal = (HPALETTE)pPal->GetSafeHandle();
lpDIBBits = FindDIBBits (lpDIBHdr);
hDC = GetDC (NULL);
if (!hDC)
return NULL;
if (hPal)
hOldPal = SelectPalette (hDC, hPal, FALSE);
RealizePalette (hDC);
hBitmap = CreateDIBitmap (hDC,
(LPBITMAPINFOHEADER) lpDIBHdr,
CBM_INIT,
lpDIBBits,
(LPBITMAPINFO) lpDIBHdr,
DIB_RGB_COLORS);
if (!hBitmap)
return NULL;
if (hOldPal)
SelectPalette (hDC, hOldPal, FALSE);
ReleaseDC (NULL, hDC);
return hBitmap;
}
/*************************************************************************
*
* CreateDIBPalette()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* HPALETTE - specifies the palette
*
* Description:
*
* This function creates a palette from a DIB by allocating memory for the
* logical palette, reading and storing the colors from the DIB's color table
* into the logical palette, creating a palette from this logical palette,
* and then returning the palette's handle. This allows the DIB to be
* displayed using the best possible colors (important for DIBs with 256 or
* more colors).
*
************************************************************************/
BOOL WINAPI CreateDIBPalette(LPSTR lpbi, CPalette* pPal)
{
LPLOGPALETTE lpPal; // pointer to a logical palette
int i; // loop index
WORD wNumColors; // number of colors in color table
LPBITMAPINFO lpbmi; // pointer to BITMAPCOREINFO structure (win3)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB
BOOL bResult = FALSE;
/* if DIB is invalid, return FALSE */
if (lpbi == NULL)
return FALSE;
lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */
lpbmc = (LPBITMAPCOREINFO)lpbmi;
/* get the number of colors in the DIB */
wNumColors = ::DIBNumColors(lpbi);
if (wNumColors != 0)
{
/* allocate memory block for logical palette */
lpPal = (LPLOGPALETTE)new char[sizeof(LOGPALETTE)
+ sizeof(PALETTEENTRY)
* wNumColors];
/* if not enough memory, clean up and return NULL */
if (lpPal == 0)
return FALSE;
/* set version and number of palette entries */
lpPal->palVersion = PALVERSION;
lpPal->palNumEntries = (WORD)wNumColors;
/* is this a Win 3.0 DIB? */
bWinStyleDIB = IS_WIN30_DIB(lpbi);
for (i = 0; i < (int)wNumColors; i++)
{
if (bWinStyleDIB)
{
lpPal->palPalEntry[i].peRed = lpbmi->bmiColors[i].rgbRed;
lpPal->palPalEntry[i].peGreen = lpbmi->bmiColors[i].rgbGreen;
lpPal->palPalEntry[i].peBlue = lpbmi->bmiColors[i].rgbBlue;
lpPal->palPalEntry[i].peFlags = 0;
}
else
{
lpPal->palPalEntry[i].peRed = lpbmc->bmciColors[i].rgbtRed;
lpPal->palPalEntry[i].peGreen = lpbmc->bmciColors[i].rgbtGreen;
lpPal->palPalEntry[i].peBlue = lpbmc->bmciColors[i].rgbtBlue;
lpPal->palPalEntry[i].peFlags = 0;
}
}
/* create the palette and get handle to it */
bResult = pPal->CreatePalette(lpPal);
delete lpPal;
}
return bResult;
}
/*************************************************************************
*
* FindDIBBits()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* LPSTR - pointer to the DIB bits
*
* Description:
*
* This function calculates the address of the DIB's bits and returns a
* pointer to the DIB bits.
*
************************************************************************/
LPSTR WINAPI FindDIBBits(LPSTR lpbi)
{
return (lpbi + *(LPDWORD)lpbi + ::PaletteSize(lpbi));
}
/*************************************************************************
*
* DIBWidth()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* DWORD - width of the DIB
*
* Description:
*
* This function gets the width of the DIB from the BITMAPINFOHEADER
* width field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER
* width field if it is an other-style DIB.
*
************************************************************************/
DWORD WINAPI DIBWidth(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether Win 3.0 and old) */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB width if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biWidth;
else /* it is an other-style DIB, so return its width */
return (DWORD)lpbmc->bcWidth;
}
/*************************************************************************
*
* DIBHeight()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* DWORD - height of the DIB
*
* Description:
*
* This function gets the height of the DIB from the BITMAPINFOHEADER
* height field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER
* height field if it is an other-style DIB.
*
************************************************************************/
DWORD WINAPI DIBHeight(LPSTR lpDIB)
{
LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether old or Win 3.0 */
lpbmi = (LPBITMAPINFOHEADER)lpDIB;
lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB height if it is a Win 3.0 DIB */
if (IS_WIN30_DIB(lpDIB))
return lpbmi->biHeight;
else /* it is an other-style DIB, so return its height */
return (DWORD)lpbmc->bcHeight;
}
/*************************************************************************
*
* PaletteSize()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* WORD - size of the color palette of the DIB
*
* Description:
*
* This function gets the size required to store the DIB's palette by
* multiplying the number of colors by the size of an RGBQUAD (for a
* Windows 3.0-style DIB) or by the size of an RGBTRIPLE (for an other-
* style DIB).
*
************************************************************************/
WORD WINAPI PaletteSize(LPSTR lpbi)
{
/* calculate the size required by the palette */
if (IS_WIN30_DIB (lpbi))
return (WORD)(::DIBNumColors(lpbi) * sizeof(RGBQUAD));
else
return (WORD)(::DIBNumColors(lpbi) * sizeof(RGBTRIPLE));
}
/*************************************************************************
*
* DIBNumColors()
*
* Parameter:
*
* LPSTR lpbi - pointer to packed-DIB memory block
*
* Return Value:
*
* WORD - number of colors in the color table
*
* Description:
*
* This function calculates the number of colors in the DIB's color table
* by finding the bits per pixel for the DIB (whether Win3.0 or other-style
* DIB). If bits per pixel is 1: colors=2, if 4: colors=16, if 8: colors=256,
* if 24, no colors in color table.
*
************************************************************************/
WORD WINAPI DIBNumColors(LPSTR lpbi)
{
WORD wBitCount; // DIB bit count
/* If this is a Windows-style DIB, the number of colors in the
* color table can be less than the number of bits per pixel
* allows for (i.e. lpbi->biClrUsed can be set to some value).
* If this is the case, return the appropriate value.
*/
if (IS_WIN30_DIB(lpbi))
{
DWORD dwClrUsed;
dwClrUsed = ((LPBITMAPINFOHEADER)lpbi)->biClrUsed;
if (dwClrUsed != 0)
return (WORD)dwClrUsed;
}
/* Calculate the number of colors in the color table based on
* the number of bits per pixel for the DIB.
*/
if (IS_WIN30_DIB(lpbi))
wBitCount = ((LPBITMAPINFOHEADER)lpbi)->biBitCount;
else
wBitCount = ((LPBITMAPCOREHEADER)lpbi)->bcBitCount;
/* return number of colors based on bits per pixel */
switch (wBitCount)
{
case 1:
return 2;
case 4:
return 16;
case 8:
return 256;
default:
return 0;
}
}
//////////////////////////////////////////////////////////////////////////
//// Clipboard support
//---------------------------------------------------------------------
//
// Function: CopyHandle (from SDK DibView sample clipbrd.c)
//
// Purpose: Makes a copy of the given global memory block. Returns
// a handle to the new memory block (NULL on error).
//
// Routine stolen verbatim out of ShowDIB.
//
// Parms: h == Handle to global memory to duplicate.
//
// Returns: Handle to new global memory block.
//
//---------------------------------------------------------------------
HANDLE WINAPI CopyHandle (HANDLE h)
{
BYTE *lpCopy;
BYTE *lp;
HANDLE hCopy;
SIZE_T dwLen;
if (h == NULL)
return NULL;
dwLen = ::GlobalSize((HGLOBAL) h);
if ((hCopy = (HANDLE) ::GlobalAlloc (GHND, dwLen)) != NULL)
{
lpCopy = (BYTE *) ::GlobalLock((HGLOBAL) hCopy);
lp = (BYTE *) ::GlobalLock((HGLOBAL) h);
while (dwLen--)
*lpCopy++ = *lp++;
::GlobalUnlock((HGLOBAL) hCopy);
::GlobalUnlock((HGLOBAL) h);
}
return hCopy;
}