Bugs Bunny versus Elmer Fudd. Sylvester versus Tweety. Reliving classic cartoon rivalries makes Looney Tunes World of Mayhem’s multiplayer brawls irresistible. And with Arena mode, the game’s PvP battles are only getting bigger.

Unlocked at level 35, the Arena pits you against not one player but four. Your goal: to accumulate the most points in a 20-minute match. Each player picks an offensive team and a defensive team, then boom—it’s wabbit season! (Or is that duck season?)

You earn points for dealing damage and defeating toons, so players with maxed-out abilities (Bugs Bunny’s safe drop or Pepé Le Pew’s skunk funk, for instance) have a leg up. Victory yields sweet rewards—Arena match winners get to collect pieces for a whole new set of toons: Everyone’s favorite whirlwind, Taz, wreaks havoc by redistributing enemy buffs, while his beloved She-Devil provides epic defense, and kangaroo pal Hippety Hopper outboxes opponents.

With such cool loot on the line, Arena matches can turn fiercely competitive. To be the top toon, pay close attention to regional advantages. Attack defenders with a squad that will deal extra damage (like Desert Toons versus City Toons), and diversify your defenders so they’re not vulnerable to attackers from a specific region. Who’s the super-genius now, Wile E. Coyote?