Nowhere Prophet

  • 4.2
    5점 만점
    37개의 평가
  • Wish there is a way for progression between games

    Fannnnnnn1234

    The game is awesome, I love the mechanics and the story, but I wish that there might be a way for us to gain some bonus or have some progression for each loss, right now it feels like it’s pretty hard winning each game, but if there is some additional bonus to make each loss more worthwhile this game would be more rewarding.

  • Amazing game

    Ralph durso

    Been waiting for nowhere prophet to make its debut on mobile since early access and finally it’s here. Such a deep and engaging rogue like deckbuilder that differentiates itself from the rest of them quite a bit. Very strategic and super fun when you pull of crazy combo chains. Highly recommended.

  • Review for people who’ve played this before and want to know if the mobile port is good

    ShookedRook

    I have a good total of 3 days of playtime on this game. The game works great on consoles and pc and for being a mobile port, it’s not bad. I’ve only seen one about one or maybe 2 bugs in this game but it’s only a user interface bug in the beginning selecting a convoy and its traits where they get all big icons. I’ve literally just thought about how this game would be perfect for a mobile game and wow it works absolutely amazing. Only critique I have on trying to navigate the game is to have us select a follower in game by being able to click and its selected. Most of its hold and drag and I’d like this to be improved to play out like how it is on a controller. Other annoying thing is trying to view your followers when your managing your deck. It gets annoying when they are already in your deck and you have to take them out in order to be able to view what their abilities are. Now for anyone hoping to find another roguelike game. It’s a fun card game that needs you to be very careful or else you will have devastating consequences. The playthroughs are VERY long in order to beat the game. If you’ve enjoyed a game like Wildfrost or heartstone then try this out here for a trial run. Real game is $5 mobile but it’s like $25 on pc.

  • Surprised me

    Ninja8895

    I have been looking for a good roguelike game for awhile on mobile and I decided to try this one and let me tell you this is a sleeper hit out of nowhere (no pun intended) it’s so good it has all the survival, strategy, procedural runs, random events, and resource management elements you’d want in a game like this with a cool style take on it too. My only complaint is there seems to be a bug where when trying to hold on cards to read them in the convoy deck the description doesn’t stay up for you to read and you can’t click on it cause it will just equip the card in your deck so it’s frustrating. But other than that the game is awesome!

  • Bro…

    Dukemando

    This game is AWESOME. Seeing that just the trial version has kept me hooked for 3 days…. wow. Loves: The gritty pixel art style really makes you feel the story that is being told. The writing does good to add to that. Gameplay is awesome in and out of combat with many choices, cards, and events even in just the trial mode.Dislikes: I don’t really not like this, it’s just an annoyance, but sometimes it feels like some enemies are meant to kill me, you know? I blame that on a skill issueOn to combat and skill issues. This game’s strategy is REALLY deep. The way combat works makes every choice matter, every battle is quick and lethal. It makes you have to make sacrifices to win battles.Again, this game is SUPER difficult even on lower levels. If you don’t like hard games, don’t play this.I might buy the full version for real

  • Nice game, ridiculous final boss

    ChildofSolitude

    Have played six runs at this point. First run I beat the demo, bought the full game, lost to the second boss. Every single run after the first, I have beaten the full game with basically no challenge whatsoever until I face the final boss. The core is just ridiculously powerful compared to everything you face before that. They can summon multiple copies of low-cost units that they can provide endless buffs to, they draw more cards than you do, and you have to kill it TWICE with the second phase having an even more difficult roster than the first. And when you fight the second phase, you don’t get a chance to reset your deck, so everything is wounded by then.You simply don’t draw enough cards to kill the boss. I went in with a full roster of healthy units, max health on my leader, and some very good items, and I didn’t even come close to beating phase two.Five attempts against the boss and I haven’t figured out a thing, except that the game balance is horrible.