Showing posts with label writing is like.... Show all posts
Showing posts with label writing is like.... Show all posts

Tuesday, July 17, 2007

Balance

Charles wrote another of his thought-provoking posts today, this time about giving yourself the freedom to 'write ugly'.

This is possibly the single most important piece of advice for ANY creator.

They call them roughs for a reason, folks. To finish that all-important first draft (without which, there is nothing to edit), you have to give yourself the freedom to do whatever you need to. Outline, draw pictures, make it all up as you go along. Change characters' names in mid-chapter if you must. Write an extra scene with someone who's already died, then decide if they 'stay dead' or not. Write your chapters in the wrong order if that's the way the story comes to you, but please, write it.

Sounds easy. Hardest damn thing in the world, some days. There are a million individual head games that get in the way. Almost all of them add up to some variation of your Inner Critic sitting on your shoulder and trying to edit the work-in-progress.

For me, the hardest days usually come right after the best ones. You know the good days. The ones where the work just flows, the words come steadily and they're even good. I have a day or two like that, and my inner critic starts in with, "You did such a nice job yesterday. Why can't you write like that now?" and variations thereof. One minute I'm tapping slowly along, the next it's an hour later and I'm still debating comma placement in a single sentence.

That critic needs a short, short leash. With a choke chain.

But there's a reason this entry is called Balance. The critic is important. The critic keeps us from serving up the dog's breakfast and calling it a feast. Release your inner critic on that first draft and let the blood and hair fly. Pat your critic on the head when it trots back with blood dripping from its muzzle. Your second (and subsequent) drafts will thank you.

Here's a visual example, from a tattoo I did a while back. Below is the first and second draft:


Those faint lines all over the show are my original blue pencil layouts. I just scribble them in, feeling around for size and mass and general shape. Look at how many weird things those leaves did and how the stick insect's body is one big blue cloud, I fiddled with it so much.

But those blue mistakes were necessary to the second draft: that dark pencil sketch. There, I (more or less) picked out one line. I gave the sketch light and shadow and general form. If this had been a story instead of a drawing, the characters would have the same name throughout at this stage. The plot would make sense, and any sense of symbol or theme I picked up in the first draft would be amplified. The main thing is, that early searching and flailing has now been simplified.

Of course, the finished tattoo was the actual 'final product', but the literary metaphor would break if we tried to stretch it that far...

If I'd let my critic off its chain too soon, I might have sat there with my pencil in one corner of the drawing, fussing and fretting over a bit of twig, or the veins in that one leaf. I'd probably *still* be fretting that leaf on the right, or that front leg on the left. The tattoo would never have been done, let alone the full sleeve it grew into.

If I hadn't let it off at all, well... How many people want an incoherent scribble for a tattoo? How many people want to read bad writing? Who in this world wants less than your personal best?

It's all about balance. Charles uses a metaphor of personal appearance. Get too critical too soon, and you'll be the literary equivalent of Tammy Fay Baker sleeping in full makeup so not even her husband would see her true face. Go the other way, and you go the Kevin Federline route, showing up for important public occasions looking like you just rolled out of bed.

Now go write ugly!

Monday, April 16, 2007

Like Drawing, Really

101,000 words (or could be the letter 'e' in binary or something...)

Closing, closing, closing in....

Yesterday the Dynamo asked if the new book is any good.

My honest reply: "I don't know, I haven't read it yet."

That's actually still months away. Next I'll be doing what I call penciling. Y'see, when I draw a comic I start with a blue drafting pencil. The lines are loose and all over the place, many elements on the page little more than fuzzy blue clouds suggesting a hand or a face or a parked car. That's where I'm at right now with the book.

Then I give the page a light pass with an eraser and go in with a regular mechanical pencil. The rule? One line. One. No fussy clouds of Da Vinci-esque 'suggested forms'. Pick a line out of the mess and use it. If it doesn't work, erase and pick another one. Indicate blacks, hatching, etc. where I see it.

That's next. False trails and flailing will come out. Characters shall have one name, and one name only. Hopefully only one eye color as well, but I swear gremlins creep in and fuck with the files. Stuff will go in, as well. Themes amplified, symbols repeated or accented, certain characters' journeys of the soul more fully explored.

After that I'll put it away until I can't quite remember it anymore.

Then, and only then, will I get to read the damn thing. And see the typos, the clunky wooden bits, the occasional nice spot and the character whose eyes change color halfway through!

But thank heaven, I'm almost done with this bit. I need one more dead character (dying as we speak, in another window), and the last half of the denouement. Maybe today...

Saturday, March 10, 2007

Deep in the Weeds

64,000 words (maybe nine of them good)


(just kidding!)


I sorta remember baseball. Except that's not true. I remember standing in the sun a lot, sitting on the bench waiting to bat a lot, and both 'teams' tromping around in the high weeds looking for the ball. I'm not sure much sport actually got played.


I've got to the point where forward progress just isn't possible until I clear some space on the mental hard drive by going back and putting in some earlier scenes, revisions and extra bits. I kept trying to write what happens next, but my brain kept saying, "Now don't forget, you'll need to set up that last bit with the dancing frogs. Get those frogs in early, drop it in a conversation or something. DOn't forget."


So of course I go to 'drop it in' and find that the convo I've picked alludes to a bunch of stuff that didn't happen anymore, didn't work out that way, or nothing exploded by the end of the scene. (I do write thrillers, after all!) So off into the old side file it goes, and a ten minute job turns into several chapters over several days. My seat-of-the-pants plotting needs the occasional patch, is all.


Funny thing is, I'm having a blast. The extra material is giving the story more of that flavour that it lacked.


It's a bit like cooking for me. Y'see, I'm a seat-of-the-pants cook as well. I make it up as I go, tasting and stirring and generally having a ball until there's food on the table. Or at least, that's how I remember it. The Tiny Dynamo runs a kick-ass kitchen, and my meager efforts just can't compete.



That's just an average dinner! Which reminds me, I haven't had breakfast, yet...
PS. No one tell the Dynamo I can cook. It suits my purposes to have her believe I'd otherwise be standing over the sink eating straight out of jars.

Thursday, February 22, 2007

What's it All About, Alfie?

41,000 words (back on track, sorta)

There are at least a few different kinds of writer's block. My most frequent one is 'Driving with the hand Brake On.' That's where I spend more time second-guessing what I just wrote than I do writing more. It's my inner critic gone mad.

It's also not the subject of today's blog.

Today's about a second, more brutal form of writer's block. You know the one: you've come too far to turn back now, but no matter hwo hard you try, you just can't work out what happens next.

You're blocked.

Near as I can tell, it happens to everyone. It's not happening to me right now, but it has in the past. My last novel, for instance. And the one before that.

When it does, I get away from the keyboard. Long walks, bike rides, tramps up the sides of damn mountains are favorites, but it doesn't matter. The key is to give the body something to do so that the mind can wander. And ponder.

And ask, what the hell am I writing about, anyway? What's the point?

Literary professors get to used high-falutin words like central conflict and theme. But I am a bear of little brain, and prefer simple, working class words. I want to know what the story that's stumping me's supposed to look like when it's at home.

But really, central conflict and theme are what's getting lost in those white-out, writer's block moments. Writing is like building a forest one tree at time. The inner critic wants to see that every leaf and pine needle is just so. The white-out is when you've lost track and started building up above the ridgeline, or onto thin, rocky soil where your story doesn't properly belong.

There's something you love in your story. Something that puts that particular wood (whether a 2000 word grove or a 350,000 rainforest) in that particular place. After all, if you don't have the love, there are heaps of other ways to spend a day. The love of that story, wanting to see how it turns out -- to see it told -- is what makes writing worthwhile.

Find the heart of your story. You'll also find the key to your dilemna.

Tuesday, February 20, 2007

Writing, a Tale told in Allegory

39,400 words (with good reason)
Today was the Tiny Dynamo's birthday. By ancient and venerable tradition, she got to pick the Honored Activity.

Being both Tiny, and Dynamic, she chose to haul our asses up the side of a damn mountain.

I'm not out of shape (certainly not for someone who remembers steam-powered zeppelins), but when my most recent brithday rolled around, my choice of Honored Activity involved a well-made coffee and a big slab of cheesecake. A visit to a bookstore followed.

There were inducements. At the top of the ridge sat a volcanic-stone camping shelter abandoned in the 1920's and only recently renovated. It sits in a desolate place, and no roads reach it.


Damn it, I wanted to see that hut.

It started out sweet and lovely. A pleasant lark on a summer's day. We passed over sunlit pastures and sparkling streams. It was a little bit uphill, but then, I knew it would be a climb, right?


Then the climb began in earnest. The land slanted up, and further up. The wind stopped, and the sun beat down on the land. Everywhere I stepped, I hit sheep shit.

I slogged on.


Here and there we came across a tree. Those lovely bits of shade, those chances to look out over what I'd done kept me going. Sometimes, the view up the trail ahead made me despair.


A couple times, I gave serious thought to giving up. Just turn and go back down. But, one does not draw so beguiling and wondrous a creature as the Tiny Dynamo to one's side by being faint-hearted, cowardly, or giving anything less than one's best. Giving up simply was not an option.

Besides, I wanted to see that damn shelter. I wanted to see how the walk ended.


And just when I was thoroughly shattered and wondering if I really could walk until I collapsed (again), a roofline came into view. A surge of energy ran through me, and the pack I carried didn't seem so heavy.




The surge to the end was quick. The view from the top was incredible. I was up in the clouds, on top of the world.




It was totally worth it. And on the trip back down, the walk up didn't seem like it'd been that bad.



It struck me then. This was *so* like writing a novel.


***


Except now I can't quit thinking about the axe on the chain...

Friday, February 9, 2007

28,000 words (very, very odd words.)

The big left turn is still waiting around a bend somewhere, but I've been doing the prep work for it. My villain's going through some changes, getting bad and worse.
Part of it was finding out that my initial setup was only possible in Auckland. Part of it was a growing sense that the bad guy I was sketching out belonged in a very different sort of thriller.

And part of it was a sense of connection between him and two other characters, connections that weren't possible as things stood.

Overall, I'm happy with the changes I'm seeing. My new villain's much more gritty and ferocious, and maybe slightly unhinged. Makes him fun to write, and it's been exciting waiting to see what he'll do next.

The last few days, I feel like I'm living Stephen King's archeological metaphor. That's the one where writing is like digging up odd-shaped bits and trying to figure out how they fit together. I feel as though in my initial enthusiasm, what I thought was a bit of arm bone or something actually belongs in the jaw. But then, if that's the case, I need more bits. And that means this thing I'm assembling must have really big teeth...

Or something like that.

Mostly I want to finish so I can see how the story turns out!

Thursday, January 25, 2007

Sketching

Status: 14,ooo words.

I'm one lucky bastard. My 'day job' is as an artist. I draw comics, do caricatures, storyboard low-budget movies and do the odd tattoo. Variety pays the bills. There are no carpet-walled cubicles in my life, nor hot grills, cash registers, paper hats or deep fryers. (Actually, McDonalds wouldn't have me: too many tattoos. I'm desolate.) I'm not rich, but I don't know what I'd do differently if I was. It's a happy, happy feeling.

When I'm at 'work', I sketch. I'm a scribbly artist, laying down lots and lots of little looping strokes with my trusty blue pencil until the shape of the thing comes out. By then my hand has a feel for the line, so that when I switch over to the sharpened number two pencil that single best line flows right on out there.

And for comics or tattoos, the pencil line itself is just a stage. The 'real' line is ink: spare, bare and elegant.

I write the same way. This first draft is my blue pencil sketch. There are lots and lots of lines I won't use, and I keep going back to the early chapters as new aspects of the story reveal themselves. This used to be a pain in the ass, but then I found Rough Draft, a thing of beauty and grace.