Showing posts with label tutorial. Show all posts
Showing posts with label tutorial. Show all posts

Mar 16, 2013

UPDATE: What's New for Kinect? Fusion, real-time 3D digitizing, design considerations, and more.

The Evolution of Microsoft Kinect

I've been following the evolution of Microsoft's Kinect, and recently discovered a few interesting videos that show how far the system has come. According to Josh Blake, the founder of the OpenKinect community and author of the Deconstructing the NUI blog,  the Kinect for Windows SDK v1.7 will be released on Monday, March 18th, from http://www.kinectforwindows.com.  More details about this version can be found on Josh's blog as well as the official Kinect for Windows blog.


It is possible to create applications for desktop systems that work with the Kinect in interesting ways, as you'll see in the following videos. I think there is potential here for use in education/edutainment!

Below is a video of Toby Sharp, of Microsoft Research, Cambridge, demonstrating Kinect Fusion.  The software allows you to use a regular Kinect camera to reconstruct the world in 3D.



KinEtre: A Novel Way to Bring Computer Animation to Life
According to information from the YouTube description, "KinÊtre is a research project from Microsoft Research Cambridge that allows novice users to scan physical objects and bring them to life in seconds by using their own bodies to animate them. This system has a multitude of potential uses for interactive storytelling, physical gaming, or more immersive communications."




The following videos are quite long, so feel free to re-visit this post when you have time to relax and take it all in!

Kinect Design Considerations
This video covers Microsoft's Human Interface Guidelines, scenarios for interaction and use, and best practices for user interactions.  It also includes a preview of the next major version of the Kinect SDK. 


Kinect for Windows Programming Deep Dive
This video discusses how to build Windows Desktop apps and experiences with the Kinect, and also previews some future work.




RELATED
Kinect for Windows Developer Downloads
Kinect for Windows Blog
Deconstructing the NUI Blog (Josh Blake)
Microsoft Kinect Learns to Read Hand Gestures, Minority Report-Style Interface Now Possible
Celia Gorman, IEEE Spectrum, 3/13/13
Kinect hand recognition due soon, supports pinch-to-zoom and mouse click gestures.
Tom Warren, The Verge, 3/6/13
Microsoft's KinEtre Animates Household Objects
Samuel K. Moore, IEEE Spectrum, 8/8/12
Kinect Fusion Lets You Build 3-D Models of Anything Celia Gorman, IEEE Spectrum, 3/6/13
Description of Kinect sessions at Build 2012
Kinect for every developer!
Tom Kerhove, Kinecting for Windows, 2/15/13
Kinect in the Classroom
Kinect Education

Note: Although I recently received my developer kit for Leap Motion, another gesture-based interface, I haven't lost interest in following news for Kinect.

Dec 12, 2011

Near Field Communication (NFC) for SmartPhones at the Museum of London, plus related video and NFC links

I recently came across the following video demonstrating the use of NFC (Near Field Communication) at the Museum of London.  I wouldn't be surprised if this technology takes root in a variety of applications in the very near future!


Museum of London's use of Near Field Technology with Nokia


London History Museum Adopts Technology of Future
Claire Swedberg, RFID Journal, 8/16/11
"Museum of London has installed NFC RFID tags in its two location, to provide the growing number of NFC-enabled phone users with additional exhibit information, access to social Web sites and vouchers."
Byte at the museum
Trevor, Conversations by Nokia, 9/26/11


RELATED 
Apple, Microsoft Reported to Include NFC in 2012 Smartphones
Christina Bonnington, Wired Gadget Lab, 11/22/11

Gamification and NFC top 2012 Digital Trends
Wenlei Ma, AdNews12/12/11
Microsoft: NFC already supported in Windows Phone
Gareth Beavis, TechRadar.com, 12/9/11

Near Field Communication
Android Developers
Intel joins NFC Forum board
Telcompaper, 12/8/11

Join the NFC (Near Field Communication) Revolution Today
NFC Data Inc, Sacramento Bee, 11/30/11
"Pledge support. Set a new mobile wallet standard for security, convenience, and affordability! Think outside the phone!"

NFC Near Field Communication Tutorial
Radio-Electronics.com
"A summary overview or tutorial of Near Field Communications, detailing what is NFC and its technology"
Vending Machines Now Take Google Wallet Payments

-Wall Street Journal, MarketWatch












Apr 30, 2011

"Visualize This": Nathan Yau's (FlowingData) book about information and data visualization

I've been following Nathan Yau's FlowingData blog for several years.  It is one of my favorites. His new book,  Visualize This : The FlowingData Guide to Design, Visualization and Statistics, will be out in July 2011, and is available for  pre-order on-line on Amazon, Barnes&Noble, and Wiley.  


I love Nathan's editor's comment about his latest chapter: "Thanks for yet another very enjoyable chapter.  If I had known statistics would be like this, I would have actually taken classes"


Visualize This: The Flowing Data Guide to Design, Visualization, and Statistics


Here is the plug for Visualize This, from the Wiley website:


"Data doesn't decrease; it is ever-increasing and can be overwhelming to organize in a way that makes sense to its intended audience. Wouldn't it be wonderful if we could actually visualize data in such a way that we could maximize its potential and tell a story in a clear, concise manner? Thanks to the creative genius of Nathan Yau, we can. With this full-color book, data visualization guru and author Nathan Yau uses step-by-step tutorials to show you how to visualize and tell stories with data. He explains how to gather, parse, and format data and then design high quality graphics that help you explore and present patterns, outliers, and relationships.
  • Presents a unique approach to visualizing and telling stories with data, from a data visualization expert and the creator of flowingdata.com, Nathan Yau
  • Offers step-by-step tutorials and practical design tips for creating statistical graphics, geographical maps, and information design to find meaning in the numbers
  • Details tools that can be used to visualize data-native graphics for the Web, such as ActionScript, Flash libraries, PHP, and JavaScript and tools to design graphics for print, such as R and Illustrator
  • Contains numerous examples and descriptions of patterns and outliers and explains how to show them
Visualize This demonstrates how to explain data visually so that you can present your information in a way that is easy to understand and appealing."

Apr 17, 2011

JavaScript HTML5 iPad Multi-touch Game Controller "How-To" by Seb Lee-Delisle

I'm glad I decided to glance at Twitter today and find a tweet with a link to Seb LeeDesilse's Creatively Digital website.  If you are interested in learning more about HTML5, Canvas, the iPad, multi-touch, etc, the site might be worth taking your time to explore. Here is the link:
Multi-touch game controller in JavaScript HTML5 for iPad (Seb Lee-Delisle, Creatively Digital, 4/15/11)


Seb's post includes the following video, plus sample code:

About Seb Lee-Delisle: "Seb is a digital media consultant and founding partner at award-winning agency Plug-in Media. He specialises in programming creative visual effects and interfaces for games, physics, motion detection, 3D and visual effects (like particle systems). His work has pushed the boundaries of what is possible both on and off the web, and won a BAFTA for the Plug-in Media project Big and Small for the BBC."
"He lectures and runs training courses world-wide and speaks at conferences worldwide such as iDesign, FMX, FITC, Droidcon, Adobe MAX and many others. He blogs at sebleedelisle.com  and tweets at @seb_ly."


RELATED
Touching and Gesturing in the iPhone
nroberts, Sitepen, July 10, 2008


    For more "how-two" information, check out Seb's tutorials and guides - it looks like his website is a treasure trove of information -  here are a couple of gems:
    3D engine in 10 lines
    HTML5 Canvas 3D Particles
    HTML5 canvas sprite optimisation


    Don't forget to listen to the "Creative Coding" podcasts, a collaboration between Seb Lee-Delisle and Iain Lobb
    Podcast episode 6: openFrameworks, Adobe CS5.5, and multi-touch gaming


    Thanks to Alpay Kasal for the tweet about this link!

    Jan 28, 2011

    State of Information Visualization, 2011 InfoVis in HTML5 "how-to", and more (Thanks to Robert Kosara)

    Take a look at Robert' Kosara's recent post on his eagereyes blog:
     
    The State of Information Visualization, 2011

    In this post, Robert reviews of some of the important trends in information visualization in 2010, discusses the potential of HTML5 for creating information visualization experiences on the web, and makes a few predictions about the near future.  Robert is pretty sure that the world is ready for "truly interactive, browser-based visualization".  He notes that the Protovis Primers he shares on his website are quite popular.

    Most of the following resources and links were taken from the eagereyes website:

    Information Visualization, HTML5, and JavaScript Resources (more to come)
    HTML5 and Visualization on the Web
    Robert Kosara, eagereyes, 12/21/10
    Canvas Tutorial (HTML element used to draw graphics using scripting)
    HTML5 Canvas Cheat Sheet
    Dive Into HTML5 Tutorial (canvas element)
    node.js: (How to run JavaScript on a server.)
    JavaScript: The Key to In-Browser Visualization
    Robert Kosara, eagereyes, 2/11/10
    PROTOVIS
    A Protovis Primer, Part 1
    A Protovis Primer, Part 2
    A Protovis Primer, Part 3
    "Protovis is a very powerful visualization toolkit. Part of what makes it special is that it is written in JavaScript and runs in the browser without the need for any plugins. Its clever use of JavaScript's language features makes it very elegant, but it can also be confusing to people who are not familiar with functional programming concepts and the finer points of JavaScript." -Robert Kosara

    Robert Kosara, eagereyes, 3/10/10
    VisWeek 2010
    Caroline Ziemkiewicz and Robert Kosara




    Thanks, Robert, for sharing these very useful resources!